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Mantas
About Me
Addicted to code, very.
Community Stats
- Group Administrators
- Active Posts 1229 (1.16 per day)
- Most Active In Diskusijos (193 posts)
- Time Online8d 2h 31m 28s
- Profile Views 9003
- Member Title Anung un Rama
- Age 21 years old
- Birthday April 1, 1991
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Gender
Male
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Location
Vilnius
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Interests
rock & metal music fan
Contact Information
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Website URL
http://www.codelabs.lt
Prašau prabalsuokit :)
March 29, 2012 - 10:55
Changelog #6
March 15, 2012 - 10:14
- Fixed some memory issues with wrong allocators.
- Now buy/sell private shops will work even when the players are under a clan war.
- Added a fix attempt to solve the mysterious issue about herbs and specific buffs that aren't returned.
- Fixed bug with "fast" soulshot reutilization, which was happening in certain attack conditions.
- Fixed issue during login, where a player (in rare cases) would get all the skills reuse time reseted.
- Fixed issue where cursed weapons location wouldn't show in the mini-map if their owners had logged out.
- Fixed party EXP bonus which was not working properly, to match retail/official as: http://legacy.lineag...onicle3_06.html
- Fixed p_resist_death to correctly modify chance of i_death2 effect (skills like: Banish Seraph, Turn Undead, etc.).
- Fixed all visual glitches in Cursed Weapons map displaying.
- Added one more "no private stores" zone in Giran, near Gatekeeper and stairs.
- Decreased NPC-social-help radius 2 times, now it should be easier to kite less monsters in Primeval Isle.
- Fixed Seductive Whispers quest, now it should increase round number normaly when it should.
- Fixed quest requirements for Frintessa quests.
Jailed players list
March 08, 2012 - 13:07
In this topic we will publish information about jailed or in any other ways punished players due to rules violations.
Changelog #5
March 08, 2012 - 12:00
- Modified trade checking routines in action handlers to a "less heavy" way since it was causing crashes sometimes.
- Added a fix attempt to circunvent the summon status refresh glitch that sometimes happens in the clientside.
- Added extended debugging info to the crash handlers.
- From now on, you must use Ctrl key during mutual clan wars, since this is retail: http://legacy.lineag...owledge/cp.html
Changelog #4
March 02, 2012 - 20:14
- Fixed visual issues related with skill cool time within client update engine.
- Added range limit for doors that can be opened by items, added message in case you are too far from these doors, added 'auto-close' support for then and to finish, blocked using keys if the door is already open.
- Fixed visual issue with all clan skills showing to every clan member skipping their rank in the clan.
- Fixed problem with //setskill not saving skills sometimes to the database.
- Fixed small issues related to the herb system and made the configuration reloadable.
- Fixed a small issue with Death Penalty that was being activated for players that had their level below 5.
- Fixed visual skill reuse delay (relogin issue), where skill would show as 100% reuse, altough it was representing only the reuse time left, and not the total, now it will show the correct reuse time left.
- Fixed issue with two-handed shadow weapons, that were been losing minutes twice during usage.
- Fixed dupe methods regarding stackable items, implemented new algorithm.
- Fixed issue where you could transfer clan leadership during a siege, now only when there are no sieges happening this gonna be available.
- Fixed issue with cats and buffs, that weren't getting the master flagged in certain conditions.
- Fixed herbs drop rate.
- Fixed Healing Potion stacking with other HP recovery skills.
- Final fix for skill-bar, when it sometimes improperly saved item/skill/action locations.
- Removed NPC monsters spawn from Forsaken Plains geo-ramp.
- Increased Turn Undead skill lethal chance to match retail, also fixed this skill's Power enchant route.
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